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Inane Ramblings of a Cat Juggler

Jason Hughes on making games, running servers, building teams, and whatever AI is doing this week.

Deciders on an M5 Ultra
ai

Deciders on an M5 Ultra

I put thirteen local decision models in front of two jobs, approving bash commands and moderating game chat, to find out which ones I can trust to say no.

  • Jason Hughes
6 min read October 2026
The M5 Ultra Shootout
ai

The M5 Ultra Shootout

I ran Qwen3.8-27B through every local inference engine I could build on an M5 Ultra, with and without draft models, to find out which ones are actually fast.

  • Jason Hughes
5 min read October 2026
Japanese Tea Garden Bench
ai

Japanese Tea Garden Bench

I'm building my own AI benchmark to test spatial awareness, color, web programming, and UI design, and keep a running record of model quality over time.

  • Jason Hughes
2 min read August 2026
Software Projects (only) Fail Because of People
coding

Software Projects (only) Fail Because of People

Sometimes the tech is lousy or misguided, the game design is garbage, or the art is simply bad. These are symptoms, not causes.

  • Jason Hughes
7 min read March 2024
How should a Play to Earn game work?
game design

How should a Play to Earn game work?

Every major shift in game economics was optimizing for something that was inefficient. Play to Earn is the next major shift, and many studios are trying to figure out how to do it right.

  • Jason Hughes
8 min read May 2022
Game Designs Reflect Their Players
development

Game Designs Reflect Their Players

There has never been a time when you make players love your game--fans of your game are always going to love it, haters are always going to hate it--so being able to recognize your players is a crucial element of successful tailoring a game to maximize your reach.

  • Jason Hughes
4 min read March 2022
Six Steps to Catching an Angel (Investor)
business

Six Steps to Catching an Angel (Investor)

What really matters is that you have answers for the following six fundamentals, and pack them into about 10 slides. Here's the list, in order.

  • Jason Hughes
4 min read December 2021
Setting up a Secure Private Registry in Kubernetes
kubernetes

Setting up a Secure Private Registry in Kubernetes

Setting up your own secure private registry is easy, but there are a lot of options and blind alleys. Here's a quick walkthrough to get it done.

  • Jason Hughes
8 min read November 2021
The Art of Demoralization
human resources

The Art of Demoralization

Let's discuss a few ways that you can crush the morale of your employees and guarantee disharmony, where work loses meaning and tempers flare quickly.

  • Jason Hughes
6 min read July 2021
On Complexity
coding

On Complexity

He said that all the technologies being put in play were unfamiliar, and that is what makes it complex. My immediate response was, "Just because something is unfamiliar does not make it complex."

  • Jason Hughes
3 min read July 2020
The silliest little piece of code (I use all the time)
coding

The silliest little piece of code (I use all the time)

Tools that work get used repeatedly, and sometimes you reach into your drawer full of tools and realize you don't have the one you're expecting to find at your fingertips.

  • Jason Hughes
4 min read July 2020
A Simple Auto-Incrementing Version Number for C#
build system

A Simple Auto-Incrementing Version Number for C#

There are many solutions out there, but here's the easiest to implement that gets you something for nothing.

  • Jason Hughes
2 min read May 2020
The Tao of Programming
programming

The Tao of Programming

Following curiosity instead of providing value is not virtue.

  • Jason Hughes
4 min read January 2020
How to Attract Great People
hiring

How to Attract Great People

A dear friend asked me how to tune the interview and job posting to target the best person for the job. Bad jobs often start with bad job postings. Let's unpack that a bit.

  • Jason Hughes
5 min read December 2019
How Gambling Motivates and Education Doesn't
education

How Gambling Motivates and Education Doesn't

Gambling has figured out that the secret to motivation is reducing the failure cases to weak successes. Education has not.

  • Jason Hughes
7 min read August 2019
What would you tell yourself 20 years ago?
people

What would you tell yourself 20 years ago?

A conversation with a school teacher turns a mild-mannered game developer into an intragroup dynamics philosopher.

  • Jason Hughes
6 min read August 2019
The Vocabulary of Art and Programming
art

The Vocabulary of Art and Programming

Pontificating about the art world having developed universal phrases and lingo to impart understanding, but software really hasn't.

  • Jason Hughes
4 min read June 2019
Obligatory Steve Jobs Post
game design

Obligatory Steve Jobs Post

I have found that not only is it hard to do many things proficiently, sometimes all you have to do is one thing really, really well.

  • Jason Hughes
3 min read May 2019
Ten Seconds of Advice
development

Ten Seconds of Advice

Brief advice on how to help your chances of success running an independent game studio, from a veteran developer and studio head.

  • Jason Hughes
4 min read March 2019
You don't gnome me, but I wrote the book on middleware
middleware

You don't gnome me, but I wrote the book on middleware

Actually, it was just the first chapter in the Game Engine Gems 1 book, but I think it was a rare, almost imperceptibly impactful article.

  • Jason Hughes
2 min read February 2019
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