coding The silliest little piece of code (I use all the time) Tools that work get used repeatedly, and sometimes you reach into your drawer full of tools and realize you don't have the one you're expecting to find at your fingertips.
art The Vocabulary of Art and Programming Pontificating about the art world having developed universal phrases and lingo to impart understanding, but software really hasn't.
game design Obligatory Steve Jobs Post I have found that not only is it hard to do many things proficiently, sometimes all you have to do is one thing really, really well.
development Ten Seconds of Advice Brief advice on how to help your chances of success running an independent game studio, from a veteran developer and studio head.
middleware You don't gnome me, but I wrote the book on middleware Actually, it was just the first chapter in the Game Engine Gems 1 book, but I think it was a rare, almost imperceptibly impactful article.